![]() ![]() ![]() The advantage with this is that you don’t have to manually try and remap the keys in Blender for all the views and editors. If there was no mouse clicks and if space is released within a short duration (like tap) it will send a regular space key to trigger play or menu or what ever you’ve set it to. Simply put the script intercepts spacebar and mouse clicks and checks if space is being held down, if so then sends correct default Blender navigation keys instead. So I’ve created an Autohotkey script that works with Blender’s default keymap while also retaining the native use of the spacebar. I don’t want to use the Industry Standard keymap as it lacks a lot of shortcuts compared to Blender’s keymap and it’s also really hard to follow along tutorials while learning the program. Hello, coming from XSI and Maya I’ve had a hard time getting into Blenders default navigation scheme as I much prefer to use 3 button mouse or wacom pen. ![]()
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